Lagos Life action snapshot

📞Call Mummy

Fun & social at Home / phone. The fields below were checked in official client build 1791641302.

ACTION TIME30game minutes · Home / phone
SettingHome / phone
AreaYour current home
Venue hoursAvailable from home or phone, subject to live state
CategoryFun & social
Money fieldNo fixed cost or earning field
AccessNo action-level lock listed

Recorded effects

What the checked client attaches to this action.

Completion values and per-game-hour rates are shown separately because they are not interchangeable.

ON COMPLETION

No direct completion-value field is listed.

RATE / GAME HOUR
  • Social+35
SKILL

No skill-gain field is listed for this action.

MONEY

No fixed cost or earning field.

Decision readout

What this action gives up for its main benefit.

A deterministic comparison calculated only from the visible snapshot fields.

MAIN UPSIDESocial +17.5 from the rate field over the stored duration
MAIN TRADEOFFNo explicit negative need, numeric cost, unlock or power field is listed
RATE FIELD OVER 30 MIN
  • Social+35 × 30/60 = +17.5
FIXED BASE COST / STORED MINUTENot calculable from a numeric fixed cost and positive stored duration

Formula and limit: need projection = client rate per game hour × stored minutes ÷ 60; cost/minute = numeric client base cost ÷ stored minutes. Completion values stay separate. These are comparison figures, not promised live outcomes; runtime modifiers and early “until full” stops are excluded.

Availability note

The live state still decides whether it can run.

Phone action shown without a map location in the checked catalog.

Snapshot boundary

A client record, not a guaranteed outcome.

This page records selected public-client fields checked on 10 October 2026: label, duration, setting, base cost or earning formula, need values, skill rate and explicit unlock fields where present.

The live runtime can apply travel, passive decay, traits, cooldowns, state, events or later balance changes. Editorial category labels are ours. No player or account data is used.